CTAN masthead graphic CTAN lion sketch

Directory: CTAN home / tex-archive/ graphics/ sketch

You can get this entire directory bundled as sketch.zip.

Packages located here

Package Caption
sketch A 3d sketch translator.

Subdirectories of this one

NameDateDescription
Data/ 2007-02-11
Doc/ 2007-02-11

Files in this directory

NameDateSize Description
README 2007-02-11 703 bytes download Shown below
bsp.c 2007-02-11 31 Kbyte download
bsp.h 2007-02-11 2 Kbyte download
cmdline.c 2007-02-11 5 Kbyte download
cmdline.h 2007-02-11 1008 bytes download
dynarray.h 2007-02-11 11 Kbyte download
emit.c 2007-02-11 16 Kbyte download
emit.h 2007-02-11 471 bytes download
error.c 2007-02-11 2 Kbyte download
error.h 2007-02-11 1 Kbyte download
expr.c 2007-02-11 12 Kbyte download
expr.h 2007-02-11 2 Kbyte download
geometry.c 2007-02-11 28 Kbyte download
geometry.h 2007-02-11 11 Kbyte download
geomio.c 2007-02-11 1 Kbyte download
geomio.h 2007-02-11 1 Kbyte download
global.c 2007-02-11 3 Kbyte download
global.h 2007-02-11 2 Kbyte download
lex.yy.c 2007-02-11 63 Kbyte download
main.c 2007-02-11 2 Kbyte download
main.h 2007-02-11 95 bytes download
makefile 2007-02-11 3 Kbyte download
memutil.c 2007-02-11 990 bytes download
memutil.h 2007-02-11 1 Kbyte download
opts.c 2007-02-11 12 Kbyte download
opts.h 2007-02-11 2 Kbyte download
parse.h 2007-02-11 956 bytes download
resource.h 2007-02-11 1 Kbyte download
scene.c 2007-02-11 39 Kbyte download
scene.h 2007-02-11 4 Kbyte download
sketch.l 2007-02-11 7 Kbyte download
sketch.y 2007-02-11 15 Kbyte download
symbol.c 2007-02-11 8 Kbyte download
symbol.h 2007-02-11 2 Kbyte download
updates.htm 2007-02-11 1 Kbyte download
version.h 2007-02-11 401 bytes download
y.tab.c 2007-02-11 71 Kbyte download
y.tab.h 2007-02-11 3 Kbyte download

Contents of the README file

Sketch 
(c) 2005, 2006, 2007 Eugene K. Ressler

Sketch is a simple system for producing line drawings of 
three-dimensional objects and scenes. It began as a way to make 
illustrations for a textbook after we could find no suitable tool 
for this purpose. Existing scene processors emphasized GUIs and/or 
photo-realism, both un-useful to us. We wanted to produce finely 
wrought, mathematically-based illustrations with no extraneous 
detail and be able to easily overlay TeX math and text. The input 
language is reminiscent of PSTricks, so will be easy to learn for 
current PSTricks users.  It generates either PSTricks or TikZ/PGF
code as output.  See http://www.frontiernet.net/~eugene.ressler .


Small print: This listing is regenerated periodically so there is a small chance that the directory has changed from what is shown here; to be sure, check the FTP listing.