-*- coding: utf-8 -*- luamesh package by Maxime Chupin Version 0.51 dated 2017/04/15 The LuaLaTeX package luamesh allows to compute and draw 2D Delaunay triangulation. The algorithm is written with lua, and depending on the choice of the “engine”, the drawing is done by MetaPost (with luamplib) or by tikz. The Delaunay triangulation algorithm is the Bowyer and Watson algorithm. Several macros are provided to draw the global mesh, the set of points, or a particular step of the algorithm. This work may be distributed and/or modified under the conditions of the LaTeX Project Public License, either version 1.3 of this license or (at your option) any later version. The latest version of this license is in http://www.latex-project.org/lppl.txt and version 1.3 or later is part of all distributions of LaTeX version 2005/12/01 or later. FILES : ===== documentation ===== README animation-crop.pdf biblio.bib dum.bbl dum.tex fond.mp fond.pdf lltxdoc.cls luamesh-doc.listing luamesh-doc.pdf luamesh-doc.tex luamesh-title.pdf maillage.geo maillage.msh meshgarde.txt ===== Lua Script File ===== luamesh.lua luamesh-polygon.lua luamesh-tex.lua ===== Files for LuaLaTeX ===== luamesh.sty ================== The archive luamesh-v0-5.zip contains all the files to insert into your texmf.
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luamesh – Computes and draws 2D Delaunay triangulation
The package allows to compute and draw 2D Delaunay triangulation. The algorithm is written with lua, and depending upon the choice of the engine, the drawing is done by METAPOST (with luamplib) or by TikZ.
The Delaunay triangulation algorithm is the Bowyer and Watson algorithm. Several macros are provided to draw the global mesh, the set of points, or a particular step of the algorithm.
|Licenses||The LaTeX Project Public License 1.3|
|Contained in||TeX Live as luamesh|
MiKTeX as luamesh